Developer

User stories are more important than epics and themes

Submitted by Barnaby Golden on Wed, 30/01/2019 - 17:18

Waterfall

Scrum teams take user stories into sprints.

For many teams that is the end of the conversation. They do not need anything else to describe the work they are doing and the requirements they plan to do in the future.

For other teams, particularly those with a long product backlog, it may be beneficial to use other terms for requirements. Terms like 'epic' and 'theme'.

Products versus Projects

Submitted by Barnaby Golden on Mon, 18/04/2016 - 15:58

 

Agile favours a product approach over a project approach

Software development has traditionally been done in projects.

Wikipedia describes a project like this:

In contemporary business and science, a project is an individual or collaborative enterprise, possibly involving research or design, that is carefully planned, usually by a project team, to achieve a particular aim.

Scrum myths

Submitted by Barnaby Golden on Fri, 27/02/2015 - 11:33

 

The following are some common Scrum myths.

 

Velocity is a measure of performance

Isn't a higher velocity a sign of a more productive team?

The Scrum guide is very clear that velocity is purely about establishing the likely capacity of a team for future sprints. The actual value is irrelevant, it is the predictability that is important.

 

8 golden rules of a development team

Submitted by Barnaby Golden on Wed, 07/01/2015 - 16:24

Golden rules of a development team, compiled from personal experience and from a number of books, academic papers and other sources.

1. Use the same deployment mechanism for all environments

When you do something often, you get good at it. So deploy to all environments using the same mechanism. That way, when you deploy to production things less likely to go wrong.

 

Lessons in agile communication

Submitted by Barnaby Golden on Mon, 08/09/2014 - 20:25

Agile emphasises the importance of communication. This is not just about the formal communication at stand-ups and meetings, it is also about everyday communication within the team.

Consider the following example.

A team member tries something new with some automated tests. They hope the change could be an improvement and that it could provide significant benefits.

Performance Benchmarking

Submitted by Barnaby Golden on Mon, 30/06/2014 - 09:51

Performance testing is often difficult and expensive to do. When you need to get real-World performance figures you need to test on real-World hardware and this is not always possible. Even when it can be achieved it is difficult to do frequently without a dedciated (and hence expensive) performance environment.

Jenkins Plugins

Submitted by Barnaby Golden on Tue, 17/06/2014 - 08:53

Jenkins is an excellent choice for continuous integration as it has numerous plugins available, is well supported and is open source.

The following is a list of some of the most useful plugins and how they can be used.

 

GIT Plugin

© Copyright 2018 bhgagile Limited

Paperblog

Software Development Blogs - BlogCatalog Blog Directory